Skip to content Skip to sidebar Skip to footer

[DOWNLOAD] Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More by Marc Taro Holmes ~ eBook PDF Kindle ePub Free

Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More

📘 Read Now     📥 Download


This book is for anyone seriously considering a career as a conceptual artist for video games, film or animation. Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become an entertainment media designer. This book is a rare opportunity to learn the crucial insider knowledge needed to break into the entertainment-design industry - and develop your own style.The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. It's not a how-to-draw book. It's about WHAT to draw if you want to succeed as a concept artist. It's about generating ideas your future art directors need to see. If you want to build that first interview, and gain confidence about this challenging and rewarding career. If you're still working on your skills, or you're already a professional illustrator - this book  will help you build an on-target gaming portfolio, while at the same time turning your mind into an idea-generating machine.Unlock the Secrets to Character and Creature Design   * Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex.   * Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete.   * Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer.   * Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job."This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes

eBook details

  • Title: Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More
  • Author : Marc Taro Holmes
  • Release Date : *
  • Genre: Kindle Store,Kindle eBooks,Arts & Photography
  • Pages : * pages
  • Size : * KB

Download Books "Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More" PDF ePub Kindle


Post a Comment for "[DOWNLOAD] Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More by Marc Taro Holmes ~ eBook PDF Kindle ePub Free"